When was mortal kombat 2 released




















Game Boy. Sega 32x. Mortal Kombat Wiki Explore. Mortal Kombat DC Universe. Wiki Info. Explore Wikis Community Central. For me this was a good conversion, but also check out the other versions. It is a great game nevertheless. Despite the obvious cofor and sound limitations of the Genesis, Mortal Kombat II comes off in an excellent way because It has the strongest lector going for it: play control.

The great control really helps to offset the lack of voices and the strange sound effect choices. Overall, this version will no doubt keep Genesis owners happy.

But sorry guys, now you aren't the only ones to get the blood and guts action like before. Genesis owners will have much to cheer about with one of the most highly anticipated games of the year Mortal Kombat II is nearly identical to the arcade in every respect. Remember, I said nearly. Although the graphics are good, they are slightly inferior to the Super NES. The same goes with the music, sound effects, speech, and game play. Overall, this is probably the best fighting game for the Genesis.

You have to face some of the limitations of the Genesis. If you do, you'll have to admit that MK II is a great translation If you compare it to the Super NES, sure it isn't quite as detailed or coforful, but it is good nonetheless.

Play control is a bit lighter on this platform but controls well enough to get some heated battles going. Genesis owners should check it out, it is definitely one of the best fighting games for the system. This is the version of Mortal Kombat II to get. It plays very well All the secrets you could want are here, except for Reptile's floor move in the Armory.

I'm surprised at how well this one plays. All my combos worked. That won it for me MK II fans can finally shut up. Their game is here and what an excellent translation it is. It plays great. All the combos are here plus the graphics and sounds are right on pur Acclaim really wanted thn game to be the best It could be and their persistence has paid off In big way. The added Tournament Mode is a welcome addition that can really get your thumbs cramped up.

There will be much rejoicing among fighting game aficionados. This near-perfect translation has all the elements that made the coin-op such a smash hit. The graphics are super awesome The sounds and digitized speocn have all been faithfully replicated. Put in a cool Group Battle Mode and you've got a "must-buy" cartridge. Let's just say after the first translation I wasn't expecting them to be able to pull it off. With more characters, ana moves how could they do it. Wellt they did!

This is an excellent Reproduction that truly is "as close to the arcade as the hardwaie would allow. Graphics and sounds are excellent. The big thing though, it plays very well! You say you want kombat? We're gonna give you Mortal Kombat! Despite its cute, innocuous appearance on the small screen, MKIICB contains most of the violence and even some of the solid game play that made the arcade game a record earner. You get eight of 12 arcade characters, two backgrounds, and both bosses.

Too bad there's no "red color" ability for the GB. Maybe those Picassos out there who own a Super Game Boy can color in some blood. Straight away, the Mortal difference about the GB is the not-too-bad-at-all game play.

The characters move with reasonable fluidity, and the animation doesn't skip as much as it does in the GG edition. This improvement is partially a result of the smaller sprite size, but that's a small compromise for better, more responsive game play. One letdown you'll experience about the kombo system is the alteration of the jump kick.

If you jump and kick someone, they fall to the ground very fast, making many of the standard kombos nearly impossible. However, some of the kombos do work, which is a definite plus. Graphics in green and white don't satisfy the Mortal hunger unless you lower your standards. The characters are fairly crisp and distinct, so you won't have trouble spotting them on the small screen. The sound is a weird derivative of the arcade without any voices or other goodies.

The tunes are kind of like elevator music with an evil twist, and they get repetitive quickly. MKII Jr. On the other hand, if I'm all alone and bored, I wouldn't mind having Kitana and crew in the palm of my hand. Surprisingly this games plays great despite being on the Game Boy. The fatalities were easy to do, and I could even knock the other fighters into the ceiling spikes. Since MK II is black-and-white here its very difficult to tell the ninjas apart and why was Raiden removed?

One of the other characluis should have been removed. Even though only a few backgrounds are here, they are the best ones. This is probably the best fighting game on the Game Boy, which isn't saying much because there are not many fighting games on this portable Still this one plays well. I found myself getting the moves oh hardly any problem with two buttons. Even so, it's bettor as a portable game to take along wiih you.

I would get the Super NES version instead. First off,I think that the small screen and the blurry character movements were. The graphics, sound, and most importantly, playability took live with this version. M was harder to get the special moves off. Plus the absence of four of the characters really hurt it as well. Stick to the game systems. Well you can't expect too much from the Game Boy when you're talking about a giant Meg game like MK II there are several of the characters ana they do have their special moves and some finishing techniques it plays It isn't bad considering the format.

It has the spike Kombat Tomb and even turnaround kicks. The graphics and sounds are decent. It's average but then again why try? We'll have a blow-by-blow on the game, including our ratings, in our next issue. In the meantime, check out some of the moves and Fatalities! Arcade authenticity was Acclaim's numero uno goal this time around, right down to every last pixel and sprite.

We just received the games, and our first look indicates the graphics are far superior to last year's MK releases and closely match the arcade graphics especially the SNES version. The SNES's sounds are also close to arcade quality. Of course, the biggest news for SNES gamers is that the SNB version contains all the arm-ripping, torso-tearing action of the arcade game.

No wimping out this time! Nintendo will also place a notice on the front of the box that warns against sale to minors. Yeah, right! Who won't get their hands on this one? Even better news for MKII fans: At press time, the execution of all the moves in the bit games is identical to the execution of the arcade moves.

If you're a Mortal maniac, you're not even gonna need the manual as you rip into every one of the possible 62 Fatality, Babality, and Friendship moves. And you won't need any secret codes to reach the arcade game play. If there's a downside to this wave of MK II games, it's the loss of four players in the handheld versions. You can only cram so much onto a handheld cart.

Next issue, Slasher Quan will bust loose on the games and give you the final word on playability, speed, secret characters, what moves made it and what didn't, as well as the best strategies for the game.

In the meantime, it sure looks like this is the MK II home gamers have been waiting for. While this version of the spine-ripping, eye-gouging classic shows just how neat a 32x game can be, everyone we know is waiting for Mortal Kombat III.

So, it's real nice, but it got here just a little bit late. If you snooze, you lose! When Mortal Kombat II stormed homes last year, it spread joy and pain across the televisions of the world and launched controversy after controversy about the future of video game violence.

While the game was released for both Super NES and Genesis, most agreed that Nintendo definitely had the competitive edge both in gameplay and in flash. Marjean Holden Sheeva as Sheeva. Litefoot Nightwolf as Nightwolf. John Medlen Ermac as Ermac. Perry Cyrax as Cyrax …. Tyrone C. Wiggins Rain as Rain as Tyrone Wiggins.

Dennis Keiffer Baraka as Baraka. John R. More like this. Watch options. Storyline Edit. Mortal Kombat is an ancient tournament where the Earth Realm warriors battle against the forces of Outworld.

Liu Kang and a few chosen fighters fought and defeated the powerful sorcerer Shang Tsung, their victory would preserve the peace on Earth for one more generation. Taking place now where the first movie left off, the Earth realm warriors live a short period of peace when evil forces from another dimension come to invade and wreak havoc on Earth. Rated PG for non-stop martial arts violence. Did you know Edit. Sonya Blade. The plans fell through, and the film rights went to Warner Bros.

Goofs at around 59 mins When Lui Kang hits Baraka into the fire pit, not only is it the footage of Rain who was knocked in there by Shao Kahn earlier in the movie but you can also see a hand reach up and grab him. Quotes Kitana : Mother! Crazy credits Out of respect for the people of Thailand, this motion picture contains no depictions of harm to any sacred Thai structures or simulations thereof.

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